https://www.youtube.com/watch?v=aPJkM3uggc4 >After a flash of bright green and a shove from behind, you find yourself in a sea of blue berets, white wool turtlenecks, and kaki work pants >It takes several minutes of shoving and insults to get out of the respawn building and into the open, grassy field that dominates the villa >The crowd of recruits disperse, most walking off to places unknown while some, including yourself, stay to get their bearings >Now with some breathing room, you take out your PDA to read the message sent just as you left the tubes >Bold white text rolls across the electric-blue screen, reading, >’Congratulations [Cadet] on completing your specialization training for the [Combat Medic] class’ >’Combat Medics ensure that the fighting men and women of the New Conglomerate stay in the fight, and thus are the lifeblood of the noble fight for freedom on Auraxis’ >’In order for you to properly transition into the mindset and fighting styles of a [Combat Medic], you will be assigned to a high-ranking officer of the same class, who will further teach you the ins and outs of the [Combat Medic] as you gain valuable battlefield experience’ >’Please report to [Agent Durven] at [Barracks 7 Lounge] ASAP, trooper!’ >The setting sun lights up the tops of the barracks in a warm orange glow as you walk in between them >Looking around, you notice all of the strange knickknacks and lawn ornaments that decorate the buildings >The first couple of long three-stories are practically buried in them, but the density wanes as you move further in >The seventh barracks's "front lawn" is still covered in blue n' gold gnomes, boulders, and little glass sunderers, but at least there's a paved path to the entrance >Something compels you to simply stare at the chaotic landscaping, but you're interrupted by a brassy voice cutting through the drone of the crowd behind you >"Lookin' for someone?" >You turn to meet a muscled man who looks like he came from somewhere tropical: >Cargo shorts, tank top, and bandanna, all in that sandy-colored palm camo >He's got a metal crate hefted on his right shoulder and four giant bags hanging from his left arm >Despite the workout, he has a smile under his full, peppered beard >He looks friendly (or unhinged) enough, so you tentatively ask, "Do you know an Agent Durven, sir?" >His smile falters for a moment >"Durven? Oh-" >He gives you a small chuckle before answering, >"Yeah, I know him. Come on, I'll take ya to him." >He walks past you, and you step aside to avoid the crate >You start to walk on the man's wing, but duck back when he swings the crate around to look at you >"So you're the one that's gonna be Dur's shadow?" >You answer while trying to keep pace with his long strides towards the front door "Well, I'm not sure about 'shadow,' sir. I was told he's supposed to teach me how to be a better medic." >The man shakes his head, still smiling, and faces forward >"Trust me, kid, you're gonna be learnin' a lot by yourself. Dur isn't really the lecturing kind. By the way, this is for you." >You're glad your duffle bag was strapped over your shoulder, because the man tosses the crate at you >Too late to move, you catch it in your stomach with both hands >You almost topple over, but manage to right yourself as the man uses his free hand to punch a password into the keypad >"Oh and in case you haven't noticed..." >The door slides to the side, revealing a hallway of mismatching furniture, chipped paint, and stacked cardboard boxes >"We vets are a rather eccentric bunch. Follow me." >As soon as you step inside you're hit by a wall of burned meat and what might pass for air freshener >Music is blaring from five different rooms too >Steeling yourself, you begin to follow the man who's name you still don't know >"Name's Jax, by the way!" He yells over the cacophony. "You?" >You try not to cough when you answer, "Cadet Anon, sir!" >The two of you reach the stairs at the end of the decrepit hallway and you follow Jax up to the third floor >On the way he tells you, >"Anon? Well, we'll give ya a nickname soon enough. Right now: you /should/ be able to meet the whole team tonight." >Straining from carrying the crate up two flights of stairs, you ask, "Should, sir?" >Jax slows down a few steps before the top, his laid-back attitude fading alongside the music >"There's been a development recently on Auraxis. Everyone's been reacting to it differently and... well, you'll just have to see for yourself." >You follow Jax to the end of the hall, which is much more quiet and tidy than the bottom >The tropical man turns to the door on the right and starts entering another code >The door on the left is muffling weird rap music, which you try to ignore >The door slides open and you follow Jax into a large, semi-lit lounge (https://www.youtube.com/watch?v=39zKhsT5naI) >To your left are massive racks filled with different helmets and hats, including a few blue berets >Also to your left is a kitchen and dining area, taking up an entire quarter of the room >All around the room are doors likely leading to bedrooms >In the center is a low and large circular table surrounded by sofas and chairs, four of which are occupied and playing a card game as synthesized music plays quietly >On one side of the table is a tanned, stubble-chinned guy who's leaning on the table and loosely gripping his two cards >On the opposite side of the table is a pale, sharp-chinned man who's sitting up straight as he looks down at his five cards >To the right of him is a girl who looks like she's in middle school, making an effort to hide her three cards from everyone >Opposite of her is an older girl, leaning back with her four cards and a neutral expression on her face >Only the relaxed guy and the older girl notice you >The guy speaks up as he eyes you >"So this 'ere's the first of the new blood." >Jax continues in with you in tow >"Yep. Ladies, gents, meet Cadet Anon, our medic-in-training. Anon, go ahead and set that down by that door over there. That'll be you and the others' room." >With relief in sight, you make your way over to the indicated door, hearing the card game continue >The guy throws down one of his two cards onto a messy pile while casually saying, "Uno." >The little girl groans as you set the crate down >You stand up and flex your creaking back, watching as she slams down a green card with a five >Her hair, while mostly black, is greyed out at the edges >While you walk closer to the table, the meditator calmly places down a green card with a slashed circle on it >The older girl, whose irises are a surprising red, sighs and runs a hand through her black hair >You note the strand of blue highlight in her bangs >Jax moves to your side and points to Mr. Discipline >"That's Ninn, our infiltrator. And the guy trying to grow a beard is Ontu." >Ontu grunts, annoyed, and he takes one from the neat stack of face-down cards >There's a long pause before you ask, "And the others are...?" >The little girl turns in her seat and smiles at you with deep blue eyes >"We're their guns!" >You have to take a few breaths before uttering, "I-I'm sor-What?" >Jax coughs to get your attention >"The, uh, development I was talking about. They're..." >He points to the girls, the older one rolling her eyes and the younger one giving Jax the stink eye >"They're it." >There's another pause as you try to form a question, "So, all of our firearms are girls now?" >It's Ninn who answers, looking over his shoulder >"They are still weapons, Cadet, only now they have the ability to transform into women." >The little girl smiles at him >"Aww, you think I'm a woman now, master?" >"Please don't call me that." >Ontu and the young adult share a snicker at Ninn's embarrassment >Your stupor now gives way to curiosity "So /every/ gun can do this now?" >Jax answers, >"No. Not yet. Or at least we think not yet." >He sees your confusion and waves it off >"Don't worry, kid, this whole thing started yesterday--" >The pepper-bearded man stops to smile at you going from confused to shocked "Yesterday?" >"Perfect timing, right? You and the other cadets are gonna be learning about this right alongside us." >You turn to the group at the table >Ninn and Ontu give you shrugs while the girls give you sympathetic smiles >Now you have to ask, slowly turning back to Jax "What--exactly--happened yesterday?" >A new voice answers from one of the doorways >"Vanu." >You all turn to the right side of the room and see a man, strangely enough, in blue n’ gold workout fatigues >Just exiting the room behind him is a woman slightly taller than the red-eyed girl >She, like the other two girls, is wearing a recruit’s outfit sans the beret, only it’s a grey turtleneck with black workpants >Her hair is the same color as her outfit: black with a few strands of grey >She too has a short braid with a blue highlight and bangs covering her forehead >The man looks to you, and you note the bags under his eyes >”You’re Anon?” >You nod, and he takes in a deep breath >”Agent Durvan. Sorry if I look out of it; I’ve been to a few ‘interviews’ today. We’ll talk tomorrow before deployment…” >Durvan yawns, and the woman behind him smiles softly >”And I suggest you get some sleep now. The System doesn’t help with fatigue for some reason.” “Yes, sir.” >The Agent nods, then looks at the rest of those present >He opens his mouth to say something, but stops himself and turns to lazily walk back into his room >He walks past the woman, who smiles and gives you a quick wink with her grey eyes before following him >Those irises had blue horizontal slits on the sides, you were sure of it >When the door silently slides shut, Jax tells you >”You better go ahead and choose your bed. Just remember to take that in crate with you. It’s for all of you cadets.” >You go to the door, eying the metal box >”You may all be new guys, but you’re with us now,” >The door slides open, and the room is actually bigger than you thought, much to your relief >”And if you do good, you’ll get more than some leg room and a few goodies.” >Without another word, you drag the crate inside and close the door >Taking the bed farthest from the door, a good five or so meters, you push the crate to the headboard and throw yourself onto the sheets >Finally some peace and quiet, at least until the other rookies get herded in here >You lay there for a good minute, collecting your thoughts >Along with fighting a two-front war, you’re dealing with guns turning into girls >What the fuck? >Does that make them alive? >With the Nanite Systems, are /you/ alive? >Training was just you navigating a few hallways, shooting dummies, redeploying, and driving an ATV >There were no lectures on how things worked around here >You were just thrown into the care of some Agent who may or may not give a shit about you >You should’ve known, Mr. Cannon Fodder >…oh well, figuring out all of that shit’s for tomorrow >After taking advantage of your very own shower, you dress down and get under your sheets >You wonder if you’ll go straight into deployment or be allow breakfast before falling asleep