>>4125547 4 forces, making up a total of 2 full armies are ready for battle. Each of them is comprised of 1/2nd of a full army. Connected with the forces of meluzina the 1st and 2nd Mercenary Armies of Amplect (collectively known as the 1st Mercenary army of Amplect) are prepared to undertake the plans of their meluz patrons, with some of the pay now being taken up by the combined finances of amplect and lyrara. Near to the border of the infested region known as "Landing Party" the National Army of Paitoy has taken up arms against the cravers of this area as they fear that these creatures will commit atrocities against meluz civilians in retaliation for the attack, thus to minimize losses they are being paid at a discount to rid the area of all cravers as none of them can be classified as non-combatants in this area and so are free game. The last battle ready force is the National Army of Amplect which has taken to fighting alongside the 4 ships which shall be carrying the payload, they will be taking up space to capacity, with non-essentials (besides good luck charms and the ship shrine) being forgone in order to maximize how much damage they will be able to inflict. Any who cannot go due to capacity reasons will be fighting alongside the National Army of Paitoy and will then go to fight alongside the meluz after the region is cleared, under meluz leadership just as the two mercenary forces are. A minority among the National Army of Paitoy will be volunteering to fight alongside the meluz after the region is cleared as the laxity of Paitoy law allows for them to make such decisions of their own free will. Lastly there is the naval force, made up of 4 ships, the old model among them is the Bisnocer while the three newer ones are the Cameros, the Trantos and the Inauquas. They are equipped with many heavy crossbowdrakes who each have dedicated reloaders in order to maximize damage output, also among them are many of the dragons who are adept at lightning magic, they will be using their talents alongside the many dragons apart of the National Army of Amplect to rip open wounds in the blood vessels from which the toxin barrels may be thrown at, thus maximizing the damage inflicted and wasting as little of it as possible. They are not equipped with the hooks donated by the Gylden as those hooks will be going to the six new ships which are being produced in tandem with the most honorable Ashenbeards, although some will be added to these ships at a later date. Action 1: Execute Warplan Hydra (pic related) All armies get into position, but before any major fighting on land occurs the 4 warships beeline towards a part of the flesh bridge deemed to be the most vulnerable, and in that hour the offensive into "Landing Party" begins. The bombing of the bridge is a hit and run attack, the connected military force alongside the sorcerers scorch and slice into the bridge's weakpoints, trying to get an opening in where the venom bombs can be efficiency used. The electro mages show themselves to be the most useful, using controlled currents of potent electricity to burn huge gashes into the flesh, while also weakening the flesh so that both ranged attacks and melee attacks can better slice into it. A sizable portion of the forces enter the water in order to protect the ships, using coordinated formations to wear down or rip apart anything which tries to approach the ships, all while the ships unload their heavy weaponry into the bridge and enemies upon it alike, providing the support which those in the air can use to great effect. After about an hour nearly all the venom has been unloaded into the flesh bridge, and the ships leave immediately so that they can hunt down those who are fleeing from the attack on the landing party region, they do this just beyond the horizon of the shore so that less of them don't decide to stay and fight, because the dragon's element is in the air and the water, for on the land they have such pesky things as cover to deal with. The National Army of Paitoy, alongside those of the National Army of Amplect who could not be connected to the ships go on the offensive against those fleshies in the area of "landing party", burning down much of the forested areas there and anything enfleshed. Many of them are veteran hunters of the hills of the southern portion of Paitoy's mainland holdings and thus adept at hunting down small and large game alike, they find these hills to be very similar to those they are used to and find a special level of success in cleansing the region of taint. Action 2: Cooperate with the Dwarves The most gracious Ashenbeards have offered their services in helping us construct a whole 6 warships, thus we must cooperate. And so we grow 6 glorious shelled krakens to serve as the engines and pride of these ships, we make sure to raise them to the specifications of the blueprints so that refitting is not an issue. Once they are grown it will be a simple effort of putting everything together and since these pieces are being constructed by dwarves this will hardly be an issue. Their names shall be: Stilwaros, Monsognos, Inoponos, Altrenatos, Chazireros and Hennepos.